D&D 5e: Human Sorcerer Guide
D&D 5e: Human Sorcerer Guide
One doesn’t tend to think of humans as an innately special race in D&D, we’re fairly ordinary and standard compared to the fantastical races of fantasy after all, but this is what makes them such fantastic sorcerers.
Sorcerers are special on account of their magical abilities being innate, granted either through some accident, or by divine appointment, or even inherited by bloodline. Given the nature of humans to strive for power, the potential goes very far.
The Human race AND the Sorcerer class can be found in the Player’s Handbook. Click here to pick up your own copy of The Player’s Handbook!
How to Make a Human Sorcerer
Charisma is your force of personality in D&D, and it’ll be what determines the power of your spells as a sorcerer, so you’ll want to make this your highest priority. Your hit die is a mere d6, so you might want to consider constitution next.
Unless you take a feat for armor proficiency, you won’t start with any and thus your only armor class will be whatever your dexterity grants you, with a boost if you choose a Draconic Bloodline as your Sorcerous Origin (subclass).
Given the importance of dexterity, consider picking a weapon that can benefit from it if you don’t plan to attack only with cantrips and spells. After that, prioritize whichever stats best suit the idea of your character.
Variant humans start with a feat, so consider taking Elemental Adept with an element type if you plan to theme most of your spells, the ability to overcome resistance is fantastic.
As with most classes, your subclass choice can be pretty defining, and in the case of a sorcerer, they’re all very powerful (perhaps except for Storm Sorcery).
A Wild Magic sorcerer might revel in the chaos of randomness associated with their powers, whereas a Clockwork Soul sorcerer might instead prefer the order and reliability of theirs. Your choice should affect both your roleplay and combat abilities in interesting ways.
How to Play a Human Sorcerer
Metamagic, the ability to alter your spells, is a core component of sorcerers. How you use your meta magics can either result in powerful bursts of damage or utility that spells normally wouldn’t afford. For example, fire spells can be some of the most convenient/damaging spells in D&D, but it’s also the most resisted type of damage. Even if you didn’t take the elemental adept feat to overcome this, or if the target is immune to the damage, you could use Transmuted Spell metamagic to turn your fireball into a lightning ball.
How to Roleplay as a Human Sorcerer
Humans tend to be an adaptable lot, we can live with nearly any challenge that is put before us, but that doesn’t mean we have to like it. A wild magic sorcerer might embrace a life of chaos and see their power as a gift, but they might just as easily long for a steady, ordered life and see their power as a curse. Perhaps a divine soul sorcerer feels blessed by the gods, or perhaps they see their power as the markings of a pawn and resent them. Your powers at the end of the day are truly yours, and your character’s attitude towards them could follow archetypes from superhero to supervillain to victim and more. The choice is up to you, so get creative and decide how you feel about your power.